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language games – coolinarism
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language games

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language games

⊕ language-games is a famous philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein rejected the idea that language has a direct connection to reality and argued that concepts do not need to be so clearly defined to be meaningful. Wittgenstein used the term language-game to designate forms of language simpler than the entirety of a language itself, consisting of language and the actions into which it is woven. Language or Semantic Games maybe further divided into:

  • games with perfect Information – all workable information involved
  • games with imperfect information – when winning strategies don’t use all the available information ⊕
reference: wikipedia, encyclopædia britannica

image: game-master 2019

t-penned by coolka
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